This is a sample of our favourite applications of complexity science tools to archaeological case studies, including a few of our own 😉
Axtell, R L, J M Epstein, J S Dean, G J Gumerman, A C Swedlund, J Harburger, S Chakravarty, R Hammond, J Parker, and M Parker. 2002. “Population Growth and Collapse in a Multiagent Model of the Kayenta Anasazi in Long House Valley.” Proceedings of the National Academy of Sciences of the United States of America 99 (Suppl 3): 7275–7279.
Graham, Shawn. 2006. “Networks, Agent-Based Models and the Antonine Itineraries: Implications for Roman Archaeology.” Journal of Mediterranean Archaeology 19 (1) (June): 45–64. doi:10.1558/jmea.2006.19.1.45. http://www.equinoxjournals.com/ojs/index.php/JMA/article/view/2436.
Lake, Mark. “MAGICAL computer simulation of Mesolithic Foraging.” In Dynamics in Human and Primate Societies. Agent-based Modeling of social and spatial processes, edited by T. Kohler and G. Gumerman. Oxford: Oxford University Press.
Premo, L S. 2006. “Agent-Based Models as Behavioral Laboratories for Evolutionary Anthropological Research.” Arizona Anthropologist 17: 91–113.
Steele, James. 2009. “Human Dispersals: Mathematical Models and the Archaeological Record.” Human Biology 81 (2-3): 121–140.